Sen - first, since I was recently accused of making fun of people just let me say that I find these little quirks just as funny when I myself am on the receiving end, which happens often enough to keep me amused - Have you ever read Poe's The Purloined Letter? If so, grin and bear it - the STC ratings of walls are under the link called STC charts... :=)
Next, there's a good reason why John asked me to moderate the CONSTRUCTION forum, and kept the DESIGN forum for himself - he's done a TON more of them, and he's quick and insightful.
I do, however, have a couple of comments on your preliminary drawing -
You have the basic idea down pretty good, and have drawn a couple of nice-sized rooms that will not make you feel cramped - The control room, while comfortable, isn't large enough to worry about using diffusion at the rear, at least not in its easily recognizable form - any time there is less than about 11 feet from the mix engineer's head to the rear wall, absorption is the way to go. This is because your ear can detect anything longer than about 20 milliseconds as a discrete echo, so under those conditions if you diffuse the rear wall those echoes are broken up and scattered, getting to your ears quite a bit later and disguised as reverb of sorts.
With a shorter path, if those echoes are allowed to return to your ears they are too soon and will cause comb filtering, which smears the stereo image you hear and gives you a free "phaser pedal" that's not appreciated...
When walls are splayed so as to get rid of parallelism, flutter echoes stop being a problem - however, room modes are still there, just spread out into more of a "gentle bell curve", so to speak - because of this, and the fact that more room cubic volume generally makes rooms sound better, if you stay with the size control and tracking rooms you've drawn I would recommend an AVERAGE FINISHED ceiling height of 13 feet. This would give a very smooth sounding room even for a rectangle, but with splayed walls it should be wonderful.
The other thing I noticed is that you have rooms on opposite ends of the building that both require plumbing. There are two reasons I would NOT do this - one is economy - it costs more to run plumbing that far when you can design so the rooms are adjacent, and can use a common wall for pipes, etc -
But the MAIN reason I would change this, is that you shouldn't have ANY plumbing any closer to your TRACKING room than absolutely necessary, and even when in the same room it should be oversized by one step for supplies, and isolated from any structure with rubber. This keeps you from having to do another take just because a guest flushed the toilet and washed his hands during the one time the guitarist actually NAILED his solo...
Unless you expect to be doing acoustic recordings in the Control Room itself, putting ALL the facilities requiring plumbing in the corner on the control room end makes more sense.
There is one of John's designs already being built that is in a space almost exactly the size of your proposed one, albeit with low ceilings - it has smaller rooms, but might be of interest - check this out -
http://www.johnlsayers.com/Studio/Pages/Bluebear.htm
Take your time with this phase - once you stop doing it virtually, and start mixing mortar, it's much harder to change your mind... Steve